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Controlling your ship

There are three main ways to control your ship: With a compass, 'Direct Control', and signs.

Compass control

This is the main way you will control your ship, and also arguably the simplest. All you need to do is grab a compass, pilot your ship, and right-click with your compass in the direction you want to go.

Gear control

Chat message for gearshift - cycling through gears 1, 2, 3

Changing gears allows you to go faster/slower, for instance at gear 1 you might move one block per action, but in gear 3 you could move 3 blocks per action.

To change gears, with compass in hand hold shift and right-click, this will cycle through however many gears your craft has available, different ships will have different gears available.

Direct control

Chat messages for entering and leaving direct control

Direct control allows you to move your ship like you would the player, for instance to go 'foward' you just press w, (or whatever you have 'walk foward' bound to) And to go down hold shift/crouch. However to go 'up' you must right-click with your compass.

To enter Direct control you just left-click with your compass, to exit, do the same.

Signs

Signs are the one necessary control method, even if you don't have a compass, you can still move using signs alone, (I discovered this the hard way) below are the different signs and what they do.

Pilot signs

A pilot sign for a starfighter, literally just a sign with starfighter on it.

The most important sign of them all, allowing you to actually pilot your craft.

to make a pilot sign you just need to write the name of the craft on the top line of a sign. And then right-click it to pilot your craft.

If, for whatever reason the pilot sign isn't working you can always take control of your ship by writing /pilot {craft type}

A list of all craft types along with their stats can be found here

Helm sign

Another important sign, and the only one that can't be replicated with commands, the helm sign allows you to turn your craft, right-click (Or whatever you have 'Use item/Place block' bound to) the sign to go right and left-click (Attack/Destroy) the sign to go left.

To make a helm place a sign and write [helm] on the top line. After closing the GUI the sign will appear as above.

Cruise signs

A cruise sign in it's 'off' state

Cruise signs, while not a necessary addition to your ship, are very useful for long journeys. When you right-click a cruise sign your piloted ship will automatically move in the direction the sign is facing, you can also create ascend or descend signs that have the same effect but move your craft up or down respectively, to make a cruise sign write cruise on the top line of a sign, or ascend for an ascend sign etc.

Release signs

Normally to release your ship you just enter /release in chat, but if, for instance. You are working on a ship and regularly need to be piloting/releasing it having to type /release every time can get irritating. Fortunately, there is a solution, when you right-click a release sign your currently piloted craft is released, so you don't need to bother with commands

To create a release sign just write release on the top line of a sign.

Pilot: signs

A pilot sign with animalchaser on the second line, thus preventing any player who isn't animalchaser from piloting the craft

It is important to note that Pilot: signs are very different to what I refer to as 'Pilot' signs, where Pilot signs let you pilot your craft, Pilot: signs are a security measure, preventing other players from piloting the ship they are placed on.

To create a Pilot: sign just write Pilot: on the top line of a sign, once you close the GUI the second line will automatically populate with your username.

More players can be added to the sign with the /es {line number} {new text} command.